KAAN USTA
Game Developer
Building mobile games since 2020. Specialized in Unity, focused on lightweight, addictive experiences.
About
I've been part of the software and game development world since 2020. My journey started with a degree in Digital Game Design — and what began as curiosity about programming and game engines became my primary focus.
I've worked on projects spanning mobile, PC, and VR, but I've chosen to specialize in mobile game development. From hyper-casual prototypes built in two weeks to roguelike systems developed over five months, I enjoy the full spectrum: gameplay programming, system design, and the small details that make a game feel alive.
Currently focused on Unity and C#, with side interests in custom engine work, VR physics, and ECS architecture.
Featured Projects
Orbs of The Power
2025A modular roguelike action game built around five unique orbs and dynamic combat mechanics. Each orb has distinct abilities that combine for emergent playstyles.
Brick Game
2022A modern Tetris-inspired mobile game with new graphics, levels, and gamemodes. Built entirely from scratch including all visuals, UI, and sound effects.
Flex Hit
2023A VR casual game where Unity Physics mastery was central to the gameplay feel. Designed for accessibility and quick play sessions.